VR Aided Design
Contributors: Diego Ocampo (Preliminary Research)
VR Aided Design
An initial research on how SeaPods 3D CAD design process can benefit from integration with VR solutions.
Brief and conclusions
The are two main areas in which a 3D CAD designer can get help from VR headsets integration:
Designing directly in
VRVR.
Gravity SketchGravity Sketch is an intuitive 3D design platform for cross-disciplinary teams to create, collaborate, and review in an entirely new way. Learn more about it here. A cheap (free actually) introduction to this possibility is
https://www.gravitysketch.com, it will be free starting Jan 25, 2021 on Steam.Mindesk
Mindesk allows you to effectively present and review your projects in
SteamVirtual Reality. This software product allows a designer to get into the 3D model through a VR device and design details inside the 3D file. Multiple designers and clients can better understand your projects and collaborate. However, Mindesk renditions still need improvement to make them more photorealistic. However, designing 3D models in inhttps://store.steampowered.com/app/551370/Gravity_Sketch/Rhino 3D can make the renditions more photorealistic. Mindesk details are available here.Adobe Medium
Adobe Medium provides you with a limitless VR canvas, so you can sketch ideas out of thin air in any direction.
- application
- is available for free. This was formerly called Adobe Oculus Medium and cost $29.99 per month, per user. Adobe Medium details are available here.
Incorporating VR
visualizationVisualization into yourdesignDesignworkflow.WorkflowThis is where some engineers and CAD designers are already using VR on a daily basis as part of their workflow. Depending on the 3D CAD software used, there are different integrations available to bring models into a VR view, in real time (you can do changes on the 3D CAD software on your monitor, and see them being applied almost instantaneously in VR).
The most advanced solution for now (because it allows very quick cycles of designing ⇒ visualizing in VR ⇒ adding changes) seems to be https://unity.com/products/unity-reflect but it is expensive. It also allows for using AR to visualize the models in a real location with your iPad, a demonstration can be seen here https://youtu.be/1VR6CFgEvnY?t=586
Application in Ocean Builders
At the time of writing this, Alessio is building the SeaPod model using Autodesk Inventor, a very popular 3D CAD software.
There are two possible integrations for Inventor for visualization of designs in VR, both expensive:
- Using 3ds Max Interactive (requires a license purchase) for importing IAM files directly into it and then visualize them in VR with your headset. This is how to do it https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/screencast/Main/Details/6f8e6e24-62ea-46b2-afcd-badd16c87f98.html
- Wait for the launch of an integration between Autodesk Inventor and Unity Reflect. It is under development for now: https://info.symetri.com/en/sovelia-visualizer it is what this guy shows in his video https://www.youtube.com/watch?v=1VR6CFgEvnY and that integration allows you to visualize the models in https://unity.com/products/unity-reflect which is expensive software.
If the budget eventually allows it, I do think that incorporating VR visualization into the design workflow has the potential to improve the design process: after experiencing your own design in real scale, you might notice problems or needs that were “hidden” when looking at the design on a screen. It also allows others to have a different perspective on the SeaPod design, from the inside and in real scale, and start discussions about improvements.
The whole thing
Research links:
https://www.reddit.com/r/oculus/comments/cme300/is_there_any_program_for_vr_cad_modelling/
https://www.cadtalk.com/2020/03/20/vr-in-manufacturing-engineering/
https://www.reddit.com/r/AutodeskInventor/comments/dskc6n/inventor_in_vr/
https://www.reddit.com/r/AutodeskInventor/comments/iw15wb/vr_viewer_for_inventor_assemblies/
Software for designing in VR (early stages):
https://www.gravitysketch.com/ ⇒ Industrial design. ⇒ Not very good reviews on steam but it will free to use for individuals starting January 25th, 2021 so maye worth trying it
https://vrsketch.eu/ ⇒ Extension of SketchUp. Architectural. ⇒ not very impressive by watching their own promotional videos
https://mindeskvr.com/ ⇒ Integrates with existing 3D modeling software like Rinoceros and Solidworks. They offer a free trial
Software for visualizing in VR:
https://apps.autodesk.com/MAYA/en/Detail/Index?id=8609063997680865044&appLang=en&os=Win64 ⇒ Plugin for Autodesk Maya ⇒ this seems more to look at the designs than to actually design
For AutoDesk Inventor (what we currently use for the SeaPod 3D CAD) we have the options:
- Using 3ds Max Interactive (requires a license purchase) for importing IAM files directly into it and then visualize them in VR with your headset. This is how to do it https://knowledge.autodesk.com/support/3ds-max/getting-started/caas/screencast/Main/Details/6f8e6e24-62ea-46b2-afcd-badd16c87f98.html
- Wait for the launch of an integration between Autodesk Inventor and Unity Reflect. It is under development for now: https://info.symetri.com/en/sovelia-visualizer it is what this guy shows in his video https://www.youtube.com/watch?v=1VR6CFgEvnY and that integration allows you to visualize the models in https://unity.com/products/unity-reflect which is expensive software
Additional notes
Initially in this document there was a note about checking Matterport https://matterport.com
This is actually a whole different topic that could be great once the SeaPods are deployed and equipped. This allows to do accurate twin 3D models of what the actual SeaPod interior looks like, and can be used later on for promotional purposes. More research can be done in this area to see all the alternatives available.
Project video link:
https://www.dropbox.com/s/coglubnc59u3f3s/VRAidedDesign.mp4?dl=0
This project is being developed as an open-source project with the following licensing:
- Software: GPL-3.0 - https://www.gnu.org/licenses/gpl-3.0.en.html
- Hardware, Design & other Intellectual Property: CC-BY-SA-4.0 - https://creativecommons.org/licenses/by-sa/4.0/